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Devlog
Farax: First Version vs Updated Model
September 22, 2026
by
Ares
Farax has come a long way from the first version. This short comparison begins with the original concept art, shows the earlier model, and then introduces the updated model and animations in Godot. Wa...
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Building the Obsidian Praetor — A Visual Development Diary
September 21, 2026
by
Ares
The Obsidian Praetor, now in motion. In the previous post I shared the guard’s concept, V3 model and appearance in the arena. This video brings those stages together with movement and attack animati...
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Obsidian Praetor: From Concept to the Arena
September 20, 2026
by
Ares
From concept to 3D to the arena. Meet the Obsidian Praetor, WARGUL’s home guard. These images show three stages: the selected concept, the V3 model and its appearance in the playable prototype. One...
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Devlog #1: From My First 3D Attempts to a Playable Prototype
September 19, 2026
by
Ares
WARGUL Devlog #1 is live on YouTube. From my first attempts at 3D to a prototype I can actually play — this short video brings the journey together: early experiments, Farax taking shape, combat abi...
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