A downloadable game

Arena combat. One experiment at a time.


WARGUL is an early 3D arena combat prototype built in Godot. I am exploring how movement, abilities and visual feedback come together through hands-on development.


WORK IN PROGRESS

The screenshots show actual prototype gameplay. Mechanics, visuals and scope are still evolving. A public playable build has not been announced yet.


FOLLOW THE DEVELOPMENT

I am Artem, also known as Ares — a software developer and CCXT contributor. Game development is a new experiment for me. I will share intermediate results, design decisions and lessons as WARGUL develops.


Development diary — Ares | Bronze & Bytes

https://t.me/aresccxt


GitHub — code and projects

https://github.com/AresArtemius

Updated 21 hours ago
Published 2 days ago
StatusIn development
AuthorAres
AI DisclosureAI Assisted, Code, Graphics

Development log

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