WARGUL
A downloadable game
Arena combat. One experiment at a time.
WARGUL is an early 3D arena combat prototype built in Godot. I am exploring how movement, abilities and visual feedback come together through hands-on development.
WORK IN PROGRESS
The screenshots show actual prototype gameplay. Mechanics, visuals and scope are still evolving. A public playable build has not been announced yet.
FOLLOW THE DEVELOPMENT
I am Artem, also known as Ares — a software developer and CCXT contributor. Game development is a new experiment for me. I will share intermediate results, design decisions and lessons as WARGUL develops.
Development diary — Ares | Bronze & Bytes
GitHub — code and projects
| Updated | 21 hours ago |
| Published | 2 days ago |
| Status | In development |
| Author | Ares |
| AI Disclosure | AI Assisted, Code, Graphics |


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