<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>WARGUL Devlog - itch.io</title><link>https://aresartemius.itch.io/wargul</link><description>An early 3D arena combat prototype in Godot. Follow the experiment as it evolves.</description><item><guid>https://aresartemius.itch.io/wargul/devlog/1673473/farax-first-version-vs-updated-model</guid><title>Farax: First Version vs Updated Model</title><link>https://aresartemius.itch.io/wargul/devlog/1673473/farax-first-version-vs-updated-model</link><pubDate>Tue, 22 Sep 2026 18:06:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMTgzMzkzLmpwZw==/400x224%23c/MtWWEU.jpg"/><p>Farax has come a long way from the first version. This short comparison begins with the original concept art, shows the earlier model, and then introduces the updated model and animations in Godot. Wa...</p>]]></description></item><item><guid>https://aresartemius.itch.io/wargul/devlog/1671716/building-the-obsidian-praetor-a-visual-development-diary</guid><title>Building the Obsidian Praetor — A Visual Development Diary</title><link>https://aresartemius.itch.io/wargul/devlog/1671716/building-the-obsidian-praetor-a-visual-development-diary</link><pubDate>Mon, 21 Sep 2026 07:21:31 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMTQ3NzgxLmpwZw==/400x224%23c/o9bmfM.jpg"/><p>The Obsidian Praetor, now in motion. In the previous post I shared the guard’s concept, V3 model and appearance in the arena. This video brings those stages together with movement and attack animati...</p>]]></description></item><item><guid>https://aresartemius.itch.io/wargul/devlog/1670481/obsidian-praetor-from-concept-to-the-arena</guid><title>Obsidian Praetor: From Concept to the Arena</title><link>https://aresartemius.itch.io/wargul/devlog/1670481/obsidian-praetor-from-concept-to-the-arena</link><pubDate>Sun, 20 Sep 2026 07:12:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>From concept to 3D to the arena. Meet the Obsidian Praetor, WARGUL’s home guard. These images show three stages: the selected concept, the V3 model and its appearance in the playable prototype. One...</p>]]></description></item><item><guid>https://aresartemius.itch.io/wargul/devlog/1669313/devlog-1-from-my-first-3d-attempts-to-a-playable-prototype</guid><title>Devlog #1: From My First 3D Attempts to a Playable Prototype</title><link>https://aresartemius.itch.io/wargul/devlog/1669313/devlog-1-from-my-first-3d-attempts-to-a-playable-prototype</link><pubDate>Sat, 19 Sep 2026 09:34:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>WARGUL Devlog #1 is live on YouTube. From my first attempts at 3D to a prototype I can actually play — this short video brings the journey together: early experiments, Farax taking shape, combat abi...</p>]]></description></item></channel></rss>